ENGLISH.TXT

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ENGLISH.TXT ist eine Datei, die man zum erstellen eines eigenen Scriptes benötigt. In der Regel muss man die dazugehörige Script.txt mit bearbeiten.

Diese Dateien sind alle im Oderner Script zu finden, der im Level Editor-Hauptverzeichnis liegt.

Siehe auch Script.


Die original ENGLISH.TXT sieht wie folgt aus:

Tomb Raider IV English Strings File
Release Version 1.00


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Generic Strings
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[Strings]

Cambodia, 1984

The year 2000, somewhere in Egypt...


Title Load Screen

Playable Tutorial Level

The Tomb Of Seth

Burial Chambers

Valley Of The Kings

KV5

Temple Of Karnak

The Great Hypostyle Hall

Empty Level Slot

Reb 2

Tomb Of Semerkhet

Reb 3

Desert Railroad

Alexandria

Coastal Ruins

Pharos, Temple Of Isis

Cleopatra's Palaces

Catacombs

Temple Of Poseidon

The Lost Library

Hall Of Demetrius

City Of The Dead

Trenches

Chambers Of Tulun

Citadel Gate

Street Bazaar

Citadel

The Sphinx Complex

The Valley Temple

Underneath The Sphinx

Menkaure's Pyramid

Inside Menkaure's Pyramid

The Mastabas

The Great Pyramid

Khufu's Queens Pyramids

Inside The Great Pyramid

Temple Of Horus


these are Del`s handy general inventory strings...


Unlimited %s

USE

CHOOSE AMMO

COMBINE

SEPERATE

EQUIP

COMBINE WITH

LOAD GAME

SAVE GAME

EXAMINE

\x14 More

\x14 Select Ammo

\x14 Select Option

\x14 Combine


these are the normal inventory text entries (they stay the same for EVERY level!)

Uzi

Pistols

Shotgun

Revolver

Revolver + LaserSight

Crossbow

Crossbow + LaserSight

Grenade Gun

Shotgun Normal Ammo

Shotgun Wideshot Ammo

Grenadegun Normal Ammo

Grenadegun Super Ammo

Grenadegun Flash Ammo

Crossbow Normal Ammo

Crossbow Poison Ammo

Crossbow Explosive Ammo

Revolver Ammo

Uzi Ammo

Pistol Ammo

LaserSight

Large Medipack

Small Medipack

Binoculars

Flares

Compass

Load

Save

Small Waterskin (Empty)

Small Waterskin containing 1 litre

Small Waterskin containing 2 litres

Small Waterskin containing 3 litres

Large WaterSkin (Empty)

Large WaterSkin containing 1 litre

Large WaterSkin containing 2 litres

Large WaterSkin containing 3 litres

Large WaterSkin containing 4 litres

Large WaterSkin containing 5 litres

Crowbar

QuestItem1:Amulet Of Horus

QuestItem2:Breast Plate

QuestItem3:Left Greave

QuestItem4:Right Greave

QuestItem5:Left Gauntlet

QuestItem6:Right Gauntlet

Mechanical Scarab

Mechanical Scarab With Key

Winding Key


Armoury Key

The Guards Keys

Scrap Of Paper

Stone of Maat

Stone of Khepri

Stone of Atum

Stone of Re

Northern Shaft Key

Southern Shaft Key

Eastern Shaft Key


Black Beetle

Broken Beetle

Broken Glasses

Fire Circle Scroll


Ignition Key

Music Scroll

Coin Piece

Eye Of Horus

Eye Piece

The Timeless Sands

The Hand Of Orion

The Hand Of Sirius

Scarab Talisman

The Golden Serpent

Golden Skull


Metal Blade

Wooden Handle

Silver Key

Western Shaft Key

Shovel

Holy Scripture


Canopic Jar 1

Canopic Jar 2

Sun Goddess

Sun Disk

Sun Talisman

Cartouche Piece 1

Cartouche Piece 2

Ba Cartouche

Ra Cartouche

Golden Vraeus

Guardian Key

Hypostyle Key

Temple Key


Nitrous Oxide Feeder

Valve Pipe

Nitrous Oxide Cannister

Car-Jack

Car-Jack Body

Handle

Roof Key

Weapon Code Key

Mine Detonator

Mine Detonator Body

Mine Position Data


Trident

Golden Star

Hook and Pole

Wall Hook

Broken Handle


Hathor Effigy

Ornate Handle

Portal Guardian


Horseman's Gem

Pharos Knot

Pharos Pillar


Token

Gate Key


The Rules of Senet


Bag of Sand

Jerrycan


Yes

No

Load Game

New Game

Paused

Select Game To Load

Select Game To Save


GAME OVER


Save Game

Exit to Title

DEMO MODE


Current Location

Statistics

Distance Travelled

Ammo Used

Secrets Found

Location

Health Packs Used

Time Taken

days

of


Action

Draw Weapon

Jump

Roll

Walk

Look

Duck

Dash

Inventory


RULES1:To win the game, get all your pieces off the\nboard by landing them on the final ankh\nsquare. On your turn spin the sticks. Your\n throw is the number of white sides showing.

RULES2:If no white sides show, your throw is a six.\nIf you throw a six or land on an ankh square\nyou get an extra turn. If you land on an\nopponent's piece, it is returned to the start

PETEPOO:For the serpents to live,\nall must first be stilled.\nprovoke each in turn,\nand the circle will burn\ncomplete.


--------------------------------------
PlayStation Strings
--------------------------------------


[PSXStrings]

BSELECT:\x14 Select

BCANCEL:\x17 Cancel

BGOBACK:Back \x17

BOK:\x14 Ok

CANCELB:Cancel \x17


MEMCARD:BESLES-02238

INSERT:Insert a Memory Card\ninto Memory Card slot 1

CHECKING:Checking Memory Card

FORMAT:Memory Card is unformatted\nFormat Memory Card ?

LOADING:Loading data\nDo not remove Memory Card

SAVING:Saving data\nDo not remove Memory Card

FORMATTING:Formatting Memory Card\nDo not remove Memory Card

OVERWRITE:Overwrite data on Memory Card ?

UNFORMATTED:Memory Card is unformatted\nInsert a formatted Memory Card

NOSPACE:Memory Card has insufficient free blocks\n\nInsert a Memory Card with at least\ntwo free blocks

NOGAMES:There are no Tomb Raider IV\nsave games on the Memory Card\nin Memory Card slot 1


LOADING


Load OK

Saved OK

Format OK

Load Failed

Save Failed

Format Failed

Empty


Controller Removed


Resume

Quit

Game Settings

Control Options

Are you sure you want to quit ?

Screen Adjust

FXVOL:SFX Volume\t\t\t

MUSICVOL:Music Volume\t\t\t

Use directional buttons\nto adjust the screen

Configure Controls

Configuration n

Vibration On

Vibration Off

Manual Targeting

Automatic Targeting


PAD:\t\t\t\t\t\t\t\t\n\n\n\n\n

PAD2:\t\t\t\t\t\t\t\t\t\n\n\n\n\n\n\n\n\n


-------------------------------------
Credit Strings
-------------------------------------


Programmers

Additional Programmers

AI Programming

Animators

Level Designers

FMV Sequences

Additional Artwork

Music & Sound FX

Original Story

Script

Producer

QA

Executive Producers

Additional Sound FX


TEAM1:Chris Coupe

TEAM2:Martin Gibbins

TEAM3:Derek Leigh-Gilchrist

TEAM4:Tom Scutt

TEAM5:Richard Flower

TEAM6:Martin Jensen

TEAM8:Phil Chapman

TEAM7:Jerr O'Carroll

TEAM9:Joby Wood

TEAM10:Andrea Cordella

TEAM11:Pete Duncan

TEAM12:Jamie Morton

TEAM13:Richard Morton

TEAM14:Andy Sandham

TEAM15:Peter Barnard

TEAM16:David Reading

TEAM17:Matt Furniss

TEAM18:Simeon Furniss

TEAM19:John Lilley

TEAM20:Damon Godley

TEAM21:Mark Hazelton

TEAM22:Steve Huckle

TEAM23:Steve Hawkes

TEAM24:Darren Wakeman

TEAM25:Peter Connelly

TEAM26:Martin Iveson

TEAM27:Hope Canton

TEAM28:Dr Kieron O'Hara

TEAM29:Troy Horton

TEAM30:Tiziano Cirillo

TEAM31:Nick Connolly

TEAM32:Hayos Fatunmbi

TEAM33:Paul Field

TEAM34:Steve Wakeman

TEAM35:Dave Ward

TEAM36:Jason Churchman

TEAM37:Jeremy H. Smith

TEAM38:Adrian Smith

TEAM39:Clint Nembhard

TEAM40:Benjamin Twose


--------------------------------------
PC Strings
--------------------------------------


[PCStrings]


PC Programmer

Programmers

Additional Programming


Resume

Options

Empty Slot

Music Volume

SFX Volume

Sound Quality

Low

Medium

High

Targeting

Manual

Automatic


-------------------------------------
Setup Dialog Strings
-------------------------------------


Graphics Adapter

Output Settings

Output Resolution

Texture Bit Depth

OK

Cancel

Hardware Acceleration

Software Mode

Volumetric FX

Bilinear Filtering

Bump Mapping

Low Resolution Textures

Low Resolution Bump Maps

Sound Device

Disable

Bit ; As In 16 Bit

Full Screen

Windowed

Render Options

No Sound Card Installed

Failed To Setup DirectX

Exit

Control Configuration

Use Flare

Control Method

Mouse

Keyboard

Joystick

Waiting

Reset

Save Settings

Saved OK

Step Left

Step Right

Play

Setup

Install

Uninstall

ReadMe

Demo Mode - Esc To Exit


Select Level

No FMV


OEM1:\n\n\nCongratulations on reaching the end\nof this special version of the game.\nIf you want to continue Lara's adventure,\nyou need to purchase the full version.\nRemember to keep your save game files,\nto continue from where you are now.\nFor details of transferring your save game\nfiles refer to the readme file,\nthis is accessed via the task bar.


THE LAST STRING ENTRY